音乐手势游戏edit icon

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index.html
现在支持上传本地图片了!
index.html
            
            <!DOCTYPE html>
<html lang="zh">
<head>
    <meta charset="UTF-8">
    <title>智能音乐节奏训练系统</title>
    <link href="https://cdn.jsdelivr.net/npm/bootstrap@5.1.3/dist/css/bootstrap.min.css" rel="stylesheet">
    <style>
        body {
            background: linear-gradient(135deg, #FFB6C1 0%, #FF69B4 100%);
            min-height: 100vh;
            padding-bottom: 160px;
            font-family: 'Segoe UI', system-ui, sans-serif;
        }
        
        .action-container {
            max-width: 1200px;
            margin: 2rem auto;
            padding: 20px;
        }

        .action-card {
            background: rgba(255, 255, 255, 0.98);
            border-radius: 15px;
            padding: 25px;
            box-shadow: 0 8px 15px rgba(0,0,0,0.1);
            margin-bottom: 20px;
            backdrop-filter: blur(10px);
        }

        .control-panel {
            background: rgba(255, 255, 255, 0.98);
            position: fixed;
            bottom: 0;
            width: 100%;
            padding: 20px;
            box-shadow: 0 -5px 15px rgba(0,0,0,0.1);
        }

        .beat-indicator {
            width: 50px;
            height: 50px;
            border-radius: 50%;
            background: #ff4757;
            position: absolute;
            left: 50%;
            transform: translateX(-50%);
            top: -25px;
            transition: all 0.1s ease;
        }

        .config-item {
            margin: 0 15px;
        }

        .beat-card {
            animation: beat 0.3s ease-out;
            transition: transform 0.2s;
        }

        @keyframes beat {
            0% { transform: scale(1); }
            50% { transform: scale(1.1); }
            100% { transform: scale(1); }
        }

        .ms-indicator::after {
            content: "ms";
            margin-left: 3px;
            color: #666;
        }
    </style>
</head>
<body>
    <div class="action-container">
        <div class="action-card">
            <h2 class="mb-4">🎵 选择音乐文件</h2>
            <input type="file" id="musicUpload" accept="audio/*" class="form-control">
        </div>

        <div class="action-card">
            <div class="row g-4">
                <div class="col-md-3 config-item">
                    <label class="form-label">🎚 BPM速度</label>
                    <input type="number" id="bpmInput" class="form-control" 
                           min="40" max="240" value="120">
                </div>
                
                <div class="col-md-3 config-item">
                    <label class="form-label">🎼 节拍类型</label>
                    <select id="timeSignature" class="form-select">
                        <option value="4/4">4/4 拍</option>
                        <option value="3/4">3/4 拍</option>
                        <option value="6/8">6/8 拍</option>
                    </select>
                </div>

                <div class="col-md-3 config-item">
                    <label class="form-label">⏱ 延迟补偿</label>
                    <div class="input-group">
                        <input type="number" id="delayInput" class="form-control" 
                               min="0" max="10000" step="1" value="0">
                        <span class="input-group-text ms-indicator"></span>
                    </div>
                </div>

                <div class="col-md-3 config-item">
                    <label class="form-label">📊 当前节奏</label>
                    <div id="rhythmStatus" class="form-control">120 BPM | 4/4 拍</div>
                </div>
            </div>
        </div>

        <div class="action-card">
            <h3 class="mb-4">🎮 当前动作组合</h3>
            <div id="actionContainer" class="row g-3"></div>
        </div>
    </div>

    <div class="control-panel">
        <div class="beat-indicator"></div>
        <div class="container d-flex align-items-center">
            <div class="flex-grow-1">
                <audio id="audioPlayer" class="w-100" controls></audio>
            </div>
        </div>
    </div>

    <script>
        class RhythmScheduler {
            constructor() {
                this.audioContext = null;
                this.audioSource = null;
                this.schedulerId = null;
                this.nextBeatTime = 0;
                this.currentBeat = 0;
                this.actionGroupIndex = 0;
                this.currentBPM = 120;
                this.currentTimeSig = '4/4';
                this.globalDelay = 0;
                this.isScheduling = false;
                this.lastFrameTime = 0;
            }

            init(audioElement) {
                this.audioElement = audioElement;
                this.setupEventListeners();
            }

            setupEventListeners() {
                document.getElementById('bpmInput').addEventListener('change', this.handleBPMChange.bind(this));
                document.getElementById('timeSignature').addEventListener('change', this.handleTimeSignatureChange.bind(this));
                document.getElementById('delayInput').addEventListener('input', this.handleDelayChange.bind(this));
                document.getElementById('musicUpload').addEventListener('change', this.handleFileUpload.bind(this));
                this.audioElement.addEventListener('play', this.handlePlay.bind(this));
                this.audioElement.addEventListener('pause', this.handlePause.bind(this));
                
                document.addEventListener('click', () => {
                    if (!this.audioContext) {
                        this.audioContext = new (window.AudioContext || window.webkitAudioContext)();
                    }
                });
            }

            handleBPMChange(e) {
                this.currentBPM = Math.min(240, Math.max(40, e.target.value));
                this.updateRhythmDisplay();
                this.restartScheduler();
            }

            handleTimeSignatureChange(e) {
                this.currentTimeSig = e.target.value;
                this.updateRhythmDisplay();
                this.restartScheduler();
            }

            handleDelayChange(e) {
                this.globalDelay = parseInt(e.target.value) || 0;
                if (!this.audioElement.paused) this.restartScheduler();
            }

            handleFileUpload(e) {
                const file = e.target.files[0];
                const url = URL.createObjectURL(file);
                this.audioElement.src = url;
            }

            handlePlay() {
                this.initAudioContext();
                this.restartScheduler();
            }

            handlePause() {
                this.stopScheduler();
            }

            initAudioContext() {
                if (!this.audioContext) {
                    this.audioContext = new (window.AudioContext || window.webkitAudioContext)();
                }
                
                if (this.audioSource) {
                    this.audioSource.disconnect();
                }
                this.audioSource = this.audioContext.createMediaElementSource(this.audioElement);
                this.audioSource.connect(this.audioContext.destination);
                
                this.audioElement._startTimestamp = performance.now();
                this.audioElement.startTime = this.audioContext.currentTime;
            }

            scheduler = (timestamp) => {
                if (!this.audioContext || this.audioElement.paused) {
                    this.isScheduling = false;
                    return;
                }

                const elapsed = timestamp - this.lastFrameTime;
                const interval = this.calculateInterval();
                const lookahead = Math.min(50, interval / 2);
                const now = this.audioContext.currentTime;
                const targetTime = now + lookahead / 1000;

                while (this.nextBeatTime < targetTime) {
                    const delaySeconds = this.globalDelay / 1000;
                    const actualBeatTime = this.nextBeatTime + delaySeconds;
                    
                    if (actualBeatTime >= this.audioElement.startTime) {
                        if (this.currentBeat % this.getBeatsPerMeasure() === 0) {
                            this.showActionGroup();
                        }
                        this.updateBeatIndicator(this.currentBeat);
                    }

                    this.nextBeatTime += interval / 1000;
                    this.currentBeat++;
                }

                if (elapsed > 16) {
                    this.lastFrameTime = timestamp;
                    requestAnimationFrame(this.scheduler);
                } else {
                    setTimeout(() => {
                        requestAnimationFrame(this.scheduler);
                    }, 1);
                }
            }

            showActionGroup() {
                const container = document.getElementById('actionContainer');
                container.innerHTML = '';
                
                const actionGroup = this.actions.slice(this.actionGroupIndex * 4, (this.actionGroupIndex + 1) * 4);
                this.actionGroupIndex = (this.actionGroupIndex + 1) % 2;

                actionGroup.forEach(action => {
                    const col = document.createElement('div');
                    col.className = 'col-3';
                    col.innerHTML = `
                        <div class="p-3 text-center rounded beat-card" 
                             style="background: ${action.color}; color: white">
                            <div style="font-size: 2.5rem">${action.emoji}</div>
                            <div class="mt-2">${action.text}</div>
                        </div>
                    `;
                    container.appendChild(col);
                });
            }

            calculateInterval() {
                const [upper, lower] = this.currentTimeSig.split('/').map(Number);
                const quarterNote = (60 / this.currentBPM) * 1000;
                return lower === 8 ? quarterNote * 0.5 : quarterNote;
            }

            getBeatsPerMeasure() {
                return parseInt(this.currentTimeSig.split('/')[0]);
            }

            updateRhythmDisplay() {
                document.getElementById('rhythmStatus').textContent = 
                    `${this.currentBPM} BPM | ${this.currentTimeSig} 拍`;
            }

            updateBeatIndicator(beat) {
                const indicator = document.querySelector('.beat-indicator');
                const isStrongBeat = (beat % this.getBeatsPerMeasure()) === 0;
                indicator.style.background = isStrongBeat ? '#ff4757' : '#ffa94d';
                indicator.style.transform = `scale(${isStrongBeat ? 1.2 : 0.8}) translateX(-50%)`;
            }

            restartScheduler() {
                if (this.isScheduling) return;
                
                this.isScheduling = true;
                this.lastFrameTime = performance.now();
                this.nextBeatTime = this.audioContext ? this.audioContext.currentTime : 0;
                this.currentBeat = 0;
                requestAnimationFrame(this.scheduler);
            }

            stopScheduler() {
                this.isScheduling = false;
                if (this.schedulerId) {
                    cancelAnimationFrame(this.schedulerId);
                }
            }
        }

        // 系统初始化
        document.addEventListener('DOMContentLoaded', () => {
            const scheduler = new RhythmScheduler();
            scheduler.actions = [
                { emoji: "👋", text: "拍手", color: "#FF7F50" },
                { emoji: "🦵", text: "踢腿", color: "#40E0D0" },
                { emoji: "👋", text: "拍手", color: "#FF69B4" },
                { emoji: "🦵", text: "踢脚", color: "#7B68EE" },
                { emoji: "👋", text: "拍手", color: "#32CD32" },
                { emoji: "🦵", text: "拍腿", color: "#FFD700" },
                { emoji: "👋", text: "拍手", color: "#FF4500" },
                { emoji: "🦵", text: "拍腿", color: "#6A5ACD" }
            ];
            scheduler.init(document.getElementById('audioPlayer'));
        });
    </script>
</body>
</html>
        
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